漫游星际 发表于 2006-12-17 17:33:00
<p><span class="javascript" id="text8869924">多重制材质,分ID面</span></p><p><span class="javascript"><font size="2">http://img.snren.com/upload/up3/2006121717291241755.jpg </font></span></p>漫游星际 发表于 2006-12-17 17:34:00
<p><span class="javascript" id="text8869926">第一层,和之前差不多 <br/></span><span class="javascript"><font size="2">http://img.snren.com/upload/up3/2006121717303444954.jpg</font></span></p>漫游星际 发表于 2006-12-17 17:39:00
<p><span class="javascript" id="text8869928">第2层,还是差球不多</span></p><p><span class="javascript"><font size="2">http://img.snren.com/upload/up3/200612171735657985.jpg </font></span></p>漫游星际 发表于 2006-12-17 17:41:00
<p><span class="javascript" id="text8869929">木版也是,变化的是高光和模糊反射</span></p><p><span class="javascript"><font size="2">http://img.snren.com/upload/up3/2006121717372299365.jpg </font></span></p>漫游星际 发表于 2006-12-17 17:43:00
<p><span class="javascript" id="text8869931">窗帘要住一下,要是半透明,牵扯到折射,要外面的光透的近来,看参数</span></p><p><span class="javascript"><font size="2">http://img.snren.com/upload/up3/200612171739928092.jpg</font></span></p>漫游星际 发表于 2006-12-17 17:44:00
<font size="2">http://img.snren.com/upload/up3/2006121717402647642.jpg</font>漫游星际 发表于 2006-12-17 17:46:00
<p><span class="javascript" id="text8869957">图象过滤方式,默认的AREA就可以</span></p><p><span class="javascript"><font size="2">http://img.snren.com/upload/up3/2006121717415949972.jpg</font></span></p>漫游星际 发表于 2006-12-17 17:47:00
<span class="javascript" id="text8869960">这一步和我上个教程一样,把默认的类蒙特卡罗改发光贴图,2次反弹降到0.8 <br/><font size="2">http://img.snren.com/upload/up3/2006121717425071891.jpg</font></span>漫游星际 发表于 2006-12-17 17:48:00
<p><span class="javascript" id="text8869968">把质量降低,为了速度更快,这是在用VR的基本设置,不然看一次效果要等好久<br/>显示结果可以看到光子计算过程,就可以预览到灯光效果</span></p><p><span class="javascript"><font size="2">http://img.snren.com/upload/up3/2006121717435611449.jpg</font></span></p>漫游星际 发表于 2006-12-17 17:48:00
<font size="2">http://img.snren.com/upload/up3/2006121717443934515.jpg</font>
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