light cache将跑光的速度提高 经典教程来了
<DIV class=quote>lihgt cache是从VRay 1.45开始新增的一种GI引擎,在1.45里叫作light map。好像一直没有多少人关注它。经过这几天对VRay的研究,也参考过汪版主的教程,我发现它是一个非常实用的算法。所以想写个教程来引起大家对light cache的关注,让我们重新找回对VRay的信心。用light cache结合irradiance map可以将跑光的速度比irradiance map+QMC提高好几倍,而且也能获得令人满意的效果。效果如图</DIV>
<DIV class=quote>作者:nono123 </DIV>
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-----------------------------------------奖励用户:原因:好文章用户操作:金钱2,经验1,魅力4操作者:yangu571 完啦吗? <P></P><P>可是我3D用的不好</P><P>渲图就会用LS啊</P><P>可真着急啊</P>
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