Arion 是世界上首个采用混合加速技术的非传统渲染引擎。通过对CPU+GPU+LAN三者的联合运作实现加速渲染的目的。
Arion is the first hybrid unbiased render engine in the world.
Arion is a production-ready render engine designed to make combined use of all the CPUs and the GPUs in the computer. It can also use all the CPUs and GPUs in the computers in the network. This CPU+GPU+LAN concept of squeezing as much computational power as possible from all the devices available is called hybrid acceleration.
Arion's rendering core is unbiased and physically-based. This, combined with hybrid acceleration, turns Arion into a grid-computing solution for the simulation of light physics.
The speed of Arion not only does bring a significant decrease in render times, but it is also high enough to allow for interactive rendering. The Arion standalone is an interactive editor with real-time feedback that displays the scene with final quality all the way as the user makes changes in the lighting, materials, and cameras.
Some facts about Arion
* Uses all the GPUs -and- CPUs in your system simultaneously. * Plugging an extra GPU delivers an immediate performance boost. * 20x to 100x speed up per machine (hardware-dependent). * Strictly physically-based. * Fully unbiased (no cheats, no shortcuts). * Does not need any kind of precomputations. * Easy-to-use interactive WYSIWYG editing app. * The real-time viewport -is- final quality. * Production render engine features (commandline renderer, compositing channels, etc...) * Compatible with NetWarrior for hyper-fast cooperative still frame and animation rendering.
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