《CG TUTS系列3DS MAX教程合集》
这是一套名为Model a High-Poly 的系列教程中的一部——3DSMAX9制作RPG火箭筒的纯建模的视频教程。作者详细的讲解了怎么从参考图到一个非常精细的模型的制作过程。这不教程目前是六段,但感觉后面应该还有,我会继续搜寻,如果有哪位驴友有,不妨共享一下。<br/>MAX建模的教程很多了,但是我想看这部教程最大的意义不是制作方法,而是老外制作模型时的那种细致和用心。很多在我们看来有所无所谓的细节,老外都照顾到了。<br/>引用0725更新<br/>这是今年新出的一系列关于MAX2010的教程。比较杂,有动画,有后期合成,有建模等等。一共分为五部分,从EP01到EP05,先发布EP01。具体的内容目录参见下面的目录部分。<br/>另外应骡友要求给之前发布的资源补源,目前正在补源中。不过还是希望给位下完的骡友能多多做源,我的小水管实在无法担负太多的源,不然无法发布新的资源了。在这兄弟先向各位鞠躬鸣谢。<br/>引用0726<br/>一个说明:今天看到了一份翻译的目录,貌似新发布的EP01-05里面有以前重复的,但最近比较忙,并没有仔细分辨剔除,如果大家发现了,还请淡定,淡定,再淡定,(^o^)/~<br/><br/><strong><font size="3">《CG TUTS系列3DS MAX教程合集》下载地址</font></strong>:(复制下载地址到迅雷新建任务下载)<table cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Model.A.High.Poly.RPG.Rocket.Launcher.In.3dsMax.isz|1188301185|e399836cb4d451fec4c0c72005c90e41|h=2ymsn6vtppht25wfuianlwuhu5z6a3gc|/CG.TUTS.-.3DSMAX.-.Model.A.High.Poly.RPG.Rocket.Launcher.In.3dsMax.isz </td>
<td width="83" align="right">1.11 GB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Model.A.High.Poly.RPG.Rocket.Launcher.In.3dsMax_Day.2.isz|1293914588|2eef703e951867501f16b189233a959c|h=o6qqexbnhj27ogtbabyjdyozdxia5ste|/CG.TUTS.-.3DSMAX.-.Model.A.High.Poly.RPG.Rocket.Launcher.In.3dsMax_Day.2.isz </td>
<td width="83" align="right">1.21 GB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Model.A.High.Poly.RPG.Rocket.Launcher.In.3dsMax_Day.3.isz|1228455074|aae0497233890292b5c705643990ee36|h=qzvpgesx6gx7zgcylyvee3gmgxjdef2f|/CG.TUTS.-.3DSMAX.-.Model.A.High.Poly.RPG.Rocket.Launcher.In.3dsMax_Day.3.isz </td>
<td width="83" align="right">1.14 GB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Model.A.High.Poly.SpiralStaircase.In.3dsMax.isz|308651087|01631499da8be4c5aa889ac3ad8bd8bf|h=vmzeynn57wqnukzt6uz3khexunea3lnk|/CG.TUTS.-.3DSMAX.-.Model.A.High.Poly.SpiralStaircase.In.3dsMax.isz </td>
<td width="83" align="right">294.35 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Model.A.High.Poly.FireHydrant.In.3dsMax.isz|561478407|69bf9b009c3645441ec664ecae75c77d|h=5gmugblqameufvkqwp2xabltvsfrdjcr|/CG.TUTS.-.3DSMAX.-.Model.A.High.Poly.FireHydrant.In.3dsMax.isz </td>
<td width="83" align="right">535.47 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Model.a.High.Poly.Roof.Hatch.in.3ds.Max.isz|596821270|a32b9356cdeadf82875b8daf03174921|h=tzi4xn3hc7h3jb2xawz4v7lkcnfq53j2|/CG.TUTS.-.3DSMAX.-.Model.a.High.Poly.Roof.Hatch.in.3ds.Max.isz </td>
<td width="83" align="right">569.17 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Model.A.High.Poly.Car.Tire.In.3ds.Max.isz|570739996|d8aa991d108410d4f477cf81b7d137cf|h=hktymkmfnj5h5ktoyzthbh73d6h3si7b|/CG.TUTS.-.3DSMAX.-.Model.A.High.Poly.Car.Tire.In.3ds.Max.isz </td>
<td width="83" align="right">544.3 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.3ds.Max.2010.The.Graphite.Modeling.Tools.isz|727559299|4d22c42651051215e8426419eddce50b|h=gzp7ctogg3rwv5vxtjtmuj6v2f555da7|/CG.TUTS.-.3DSMAX.-.3ds.Max.2010.The.Graphite.Modeling.Tools.isz </td>
<td width="83" align="right">693.85 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.3DS.MAX.6.EditPoly.Modeling.Fish.isz|84052416|0c4afa6deb4df583190ec86aa86d74b6|h=54lcoygp3kwrzzoxo4gkglzsqtttuqk2|/CG.TUTS.-.3DSMAX.-.3DS.MAX.6.EditPoly.Modeling.Fish.isz </td>
<td width="83" align="right">80.16 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.An.Introduction.to.Subdivision.Modeling.Tools.and.Techniques.isz|224366019|ce46b9768db41cba56f589948104cbf4|h=5jkzfifmyvlkieaz5tymg2a7qpl5pdhm|/CG.TUTS.-.3DSMAX.-.An.Introduction.to.Subdivision.Modeling.Tools.and.Techniques.isz </td>
<td width="83" align="right">213.97 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Array.tool.isz|28492397|f2fe550c311b65d2ad8428a48b9ec7d0|h=dumk6kdtpj2eixzl3mfqpf2o55xsbwrq|/CG.TUTS.-.3DSMAX.-.Array.tool.isz </td>
<td width="83" align="right">27.17 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Create.an.Advanced.Drifting.Car.Rig.in.3ds.Max.isz|365243072|f0942995aaf3c5f1cd3e90adf1210dd6|h=wby4picpizh6jgtit5cqjif7ziptsshm|/CG.TUTS.-.3DSMAX.-.Create.an.Advanced.Drifting.Car.Rig.in.3ds.Max.isz </td>
<td width="83" align="right">348.32 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Introduction.To.3dsMax.Polygon.al.Modeling.Tools.isz|643924114|db9815291818393c224161bb189cf07e|h=7u2nb6esyihzzjnggkmb44rjgnhokt4p|/CG.TUTS.-.3DSMAX.-.Introduction.To.3dsMax.Polygon.al.Modeling.Tools.isz </td>
<td width="83" align="right">614.09 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Create.a.Realistic.Looking.Nokia.5800.in.3ds.Max.isz|746864723|5124e9286fdb2acc764ddf5c79eba7f0|h=nqqomffhoneacf3n7xyaelskzra35rhj|/CG.TUTS.-.3DSMAX.-.Create.a.Realistic.Looking.Nokia.5800.in.3ds.Max.isz </td>
<td width="83" align="right">712.27 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Create.Beautiful.Realtime.Renders.Using.the.Xoliul.Viewport.Shader.in.3ds.Max.isz|90766214|12bd33d8527760d719e2846b5a64a749|h=li5asz2nxcr7ed2ik6be3e3p5tyfxpqh|/CG.TUTS.-.3DSMAX.-.Create.Beautiful.Realtime.Renders.Using.the.Xoliul.Viewport.Shader.in.3ds.Max.isz </td>
<td width="83" align="right">86.56 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Exterior.Light.Modeling.3D.Studio.Max.Tutorial.isz|131917332|05ec0caab47c9390184c4bbea507afcc|h=rlttmjm3yxo4mgnd3eydoi2dfrtau7uh|/CG.TUTS.-.3DSMAX.-.Exterior.Light.Modeling.3D.Studio.Max.Tutorial.isz </td>
<td width="83" align="right">125.81 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.How.to.Bake.a.Flawless.Normal.Map.in.3ds.Max.isz|182996035|41bc0662dfeaa581821f9eefd61db1e6|h=33loapbrrknucxpwrrdbqin5iboodbor|/CG.TUTS.-.3DSMAX.-.How.to.Bake.a.Flawless.Normal.Map.in.3ds.Max.isz </td>
<td width="83" align="right">174.52 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Spacing.Tool.isz|41732955|3557f8924b657299c170eaa70007c1e2|h=gjw2vfpp2kkgyfkamj4p6b3wfp7v24ls|/CG.TUTS.-.3DSMAX.-.Spacing.Tool.isz </td>
<td width="83" align="right">39.8 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.How.to.Create.Cool.Hair.and.Fur.Effects.in.3ds.Max.isz|199941281|1bb3141b0900d69bdabc390f938a7491|h=k6zywaq2e433743oohv45xj7vkdghbqw|/CG.TUTS.-.3DSMAX.-.How.to.Create.Cool.Hair.and.Fur.Effects.in.3ds.Max.isz </td>
<td width="83" align="right">190.68 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Making.Realistic.Water.in.3ds.Max.isz|168603842|d8b72f03b460548c35aea3f680673bf2|h=f725iezzif3lkfo2ndbp5wudyo6h6urn|/CG.TUTS.-.3DSMAX.-.Making.Realistic.Water.in.3ds.Max.isz </td>
<td width="83" align="right">160.79 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Model.A.High.Poly.Airframe.Launcher.Reference..In.3dsMax.isz|1232616326|536a2125c350525849ae9c4d772c4b18|h=tmzrjbjys74pjpzjzaufxpkpprbapavv|/CG.TUTS.-.3DSMAX.-.Model.A.High.Poly.Airframe.Launcher.Reference..In.3dsMax.isz </td>
<td width="83" align="right">1.15 GB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Model.Paint.and.Animate.a.Realistically.Stylized.Eye.in.3ds.Max.isz|319114834|0786584485e432c5e2219e57aeed423f|h=ynta5u7hlwvrtyi2gim6qp74ochp5vtb|/CG.TUTS.-.3DSMAX.-.Model.Paint.and.Animate.a.Realistically.Stylized.Eye.in.3ds.Max.isz </td>
<td width="83" align="right">304.33 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Using.Splines.to.Quickly.Create.Highly.Complex.Geometry.in.3ds.Max.isz|205744046|56c2174d3c4be7785ca08bfc0885673a|h=75cjnvtgr5cdi2wyhtmxaz7piwa3eeq5|/CG.TUTS.-.3DSMAX.-.Using.Splines.to.Quickly.Create.Highly.Complex.Geometry.in.3ds.Max.isz </td>
<td width="83" align="right">196.21 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Wire.bench.isz|107498406|5c353c63032a519cae4023c5f4583da9|h=ni5vnsfb2tly3bvnorojbqanmzybanyz|/CG.TUTS.-.3DSMAX.-.Wire.bench.isz </td>
<td width="83" align="right">102.52 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Shingle.modeling.in.3D.studio.max.isz|162607127|f2b3f445243170d7ffbd01cd6fe15d5c|h=ilygotb4l7ttm6eo2xwifa62ztcfz32t|/CG.TUTS.-.3DSMAX.-.Shingle.modeling.in.3D.studio.max.isz </td>
<td width="83" align="right">155.07 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Using.Splines.to.Add.Detail.to.Your.High-Poly.Model.in.3ds.Max.isz|161898717|5fcf31b0717eac594026ab1f49979dc3|h=i6gds2t2sxgsyhbqv5ztoswqag36pffw|/CG.TUTS.-.3DSMAX.-.Using.Splines.to.Add.Detail.to.Your.High-Poly.Model.in.3ds.Max.isz </td>
<td width="83" align="right">154.4 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Sink.Project.isz|311295806|aa65ecf8790cbc43042c9cb98c6b7975|h=j32ap6shhg3fdxwfbjjj2lfotgjuor5n|/CG.TUTS.-.3DSMAX.-.Sink.Project.isz </td>
<td width="83" align="right">296.87 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Modelling.a.Walking.Bridge.Header.isz|435160903|a020e2e8b1a24f77f8c361af715b11d3|h=7r7w2r4xriq6kyx6gktnuevzn536r77m|/CG.TUTS.-.3DSMAX.-.Modelling.a.Walking.Bridge.Header.isz </td>
<td width="83" align="right">415 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Next-Gen.Weapon.Creation.isz|846962592|dc21f9afeea0acae9d6a14adf95623e6|h=nmqlhbmdhklxwjs3hezdgjn4a6k6cp3d|/CG.TUTS.-.3DSMAX.-.Next-Gen.Weapon.Creation.isz </td>
<td width="83" align="right">807.73 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.How.to.Create.a.Video.Game.Dumpster.isz|1100426593|dd2ab1d16df8bb7fa4398467c19a1474|h=p2cxdouuee3cxoosy3gz6lclnislza2b|/CG.TUTS.-.3DSMAX.-.How.to.Create.a.Video.Game.Dumpster.isz </td>
<td width="83" align="right">1.02 GB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Model.And.Texture.An.Accurately.Detailed.PoolTable.iso|647723008|226c8940c5e720f86daa5150ecc77eb8|h=qnvhcl6rgmdnf3vflyw6uwcwvdc6kuwu|/CG.TUTS.-.3DSMAX.-.Model.And.Texture.An.Accurately.Detailed.PoolTable.iso </td>
<td width="83" align="right">617.72 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Video.Tutorials.in.3DS.MAX.2010.EP01.isz|719030693|9d5ac9ac36fbbe4e3694f09a7e97516e|h=kobfl2hl6jxhfpxiaxkc6pk7p5psjdn7|/CG.TUTS.-.3DSMAX.-.Video.Tutorials.in.3DS.MAX.2010.EP01.isz </td>
<td width="83" align="right">685.72 MB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Video.Tutorials.in.3DS.MAX.2010.EP02.isz|2804707790|a110392311244bef731ae3a63f3d296b|h=7rqootfil4eejqdl6ipizttd4hl7buff|/CG.TUTS.-.3DSMAX.-.Video.Tutorials.in.3DS.MAX.2010.EP02.isz </td>
<td width="83" align="right">2.61 GB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Video.Tutorials.in.3DS.MAX.2010.EP03.isz|3083480589|154d9dc5e1d446e0ac7542385c21e873|h=zwwwtadrt74zn47m5ku5y3oxeb23xrgf|/CG.TUTS.-.3DSMAX.-.Video.Tutorials.in.3DS.MAX.2010.EP03.isz </td>
<td width="83" align="right">2.87 GB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Video.Tutorials.in.3DS.MAX.2010.EP04.isz|3159297612|e09b2740be898edff081804bec04868a|h=v6gpqe62ddwvexzrkeefb6vh5zkjw4o5|/CG.TUTS.-.3DSMAX.-.Video.Tutorials.in.3DS.MAX.2010.EP04.isz </td>
<td width="83" align="right">2.94 GB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Video.Tutorials.in.3DS.MAX.2010.EP05.isz|2905380685|15de87ca3d9d7cedb3e9c1eb40df61ff|h=qc2loi66jw7h4y74gs6psq4crxblyjfs|/CG.TUTS.-.3DSMAX.-.Video.Tutorials.in.3DS.MAX.2010.EP05.isz </td>
<td width="83" align="right">2.71 GB</td></tr>
<tr>
<td width="800"> ed2k://|file|CG.TUTS.-.3DSMAX.-.Model.A.High.Poly.Car.Tire.In.3ds.Max2.flv|143391846|7329638bc15897f94468479f175b3d58|h=jzgwbq6p46wzbuc7cwmeijoj52uz5ftd|/CG.TUTS.-.3DSMAX.-.Model.A.High.Poly.Car.Tire.In.3ds.Max2.flv </td>
<td width="83" align="right">136.75 MB</td></tr></tbody></table>
页:
[1]