用Vray做真实的树叶 make ture leaf with vray
<p><font size="2">作者:xdgtzsyyj </font></p><p><font size="2">http://img.snren.com/upload/up3/200611290272340953.jpg</font></p><p>泛光灯1~4的灯光强度都是0.2,不打开阴影。泛光灯5的灯光强度是1.7,打开Vrayshawod<br/>the multiplier of omni1~omni4 are all 0.2,no shadow. omni5 is 1.7,open vray shadow</p><p>选择Vray渲染器<br/>choose vray render</p><p>在环境和效果中,为环境贴图指定一张HDRI贴图-Map #7 (rnl_probe.hdr),本教程后面有贴图文件!<br/>因为VRAY中没有高光,所以用HDRI来产生高光<br/>in environment and effect,give a HDRI map to environment map.<br/>because there is no glossiness,so I use HDRI instead of it</p> <font size="2">http://img.snren.com/upload/up3/200611290283579122.jpg</font> <p>选一个VrayMtl材质,调节参数. Reflect(反射)的RGB:14,14,14 Refract(折射)的RGB:8,8,8 <br/>choose vraymtl,reflect:14,14,14 refract:8,8,8</p><p><font size="2">http://img.snren.com/upload/up3/200611290293795515.jpg</font></p><p>为Diffuse(漫反射),Opacity(不透明度),Bump(凹凸)指定一张名叫HP011ef2.tif的贴图,本教程后面有贴图文件<br/>give diffuse,opacity and bump a map called HP011ef2.tif</p>
<font size="2">http://img.snren.com/upload/up3/200611290311556909.jpg</font> <font size="2">http://img.snren.com/upload/up3/200611290313752842.jpg</font> <p>把调好的材质指定给模型,不用调节Vray的渲染参数,直接渲染,真实的树叶就出现了<br/>give material to model,don't do any thing,just rend scenes.the ture leaf will appear</p><p><font size="2">http://img.snren.com/upload/up3/200611290325142863.jpg</font></p><p>这是我原创的教程,我用了英文,我有一个不现实的愿望,希望老外也看看咱们中国人的教程!</p> 能不能把vray源程序发给我呀发给我呀 有没有HDRI的图,也给我们发发吧! <p>顶了!</p>
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