3dsMax粒子Thinking Particles爆炸破碎效果教程
In this tutorial, Will Wallace shows us how to setup a Thinking Particles rig using procedural activators and only force values. And also covers implementing object oriented value changes using wire linking.<br/><strong>效果视频</strong>:<br/><embed height="540" type="application/x-shockwave-flash" align="middle" width="900" src="http://player.youku.com/player.php/sid/XNjU4MjE5OTI0/v.swf" allowscriptaccess="always" quality="high" allowfullscreen="true"></embed> <strong><font size="3">3dsMax粒子Thinking Particles爆炸破碎效果教程下载地址</font></strong>:<font face="Verdana">**** Hidden Message *****</font>
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